Patch update #3: 8/18


Hi there everyone! Welcome to the third patch update for Hell's Asylum for August!

In this update, more programming has been moved to C++ and file sizes for many assets have been reduced due to soft references!

Major Changes:

  • More BP code has been moved over to native C++ code
    • This has led to smaller file sizes for important assets
  • Many hard references have been removed or replaced with soft, indirect references
    • This isn't noticeable on the front end but it should make for smaller update sizes in the future

If you'd like to support this project, then please consider donating here on itch or on Patreon where I post screenshots of what I'm working on throughout the week along with other kinds of sneak peeks. Your feedback and support are always appreciated!

As always, stay tuned!

Files

Hell's Asylum for Windows 1 GB
Version 5 Aug 18, 2019
Hell's Asylum for Linux 1 GB
Version 5 Aug 18, 2019

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